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Teacher
Great sound
Uses examples and repetition
Combination of casual conversation light-heartedness and serious philosophy about workflow and cognitive space
Goal: Only work on the butterfly
Accidentally select something else, move the wrong thing, undo it
Instead lock the background to avoid the accident
Approaches
Background is in a group, so select it, and lock it
You can manipulate every other object
Unlock when done
Easier way
Everything is in one layer right now, wrong approach, should use separate layers
In this example you open the layer and lock the individual groups
Can also hide them
Show and hide layers and groups
Even though you have everything in one layer, you can still do what you want in your workflow
Be sure to develop the habit for using this by using it a lot!
Store any configuration aspects of that view
Are what they sound like
Good for editing individual keycap objects
Questions
Per file?
Share-able?
Panel for them? Hassle to go up to the menubar
Be sure to open each new AI file each new lesson
File → Document Setup or menu up in top area or right click on ruler
Settings locations
For all documents via preferences
Per document
The genesis point of the measuring system 0,0
Unsure how to relate/use the object location to this point
AI’s default setup is for print, not web or digital
Print is CMYK
Most other things are RGB
WYSIWIG, is not. There are too many variables.
View outlines rocks
See the paths
Not the fill
Pixel Preview shows what an object will look like rasterized
So cool!
For online icons and application icons
Over Print Preview shows how the object will look on a printing press
Proof Setup is fun to play with to see how each works
Begin with the end in mind and choose a proof view for the destination
Fun to swatch Color panel change as you switch between Proofs
Option-Drag an object to create a copy
Grid
Configure line separation in pixels
Can snap to them
Guides
Use Rulers
Command R
Click-and-Drag from a ruler pulls out a guide
They are objects that you can delete
Shift-Options changes orientation of guide
Are guides for lining up symbols per keycap?
Can put them all in one layer
Can turn objects into guides
Strategy: Easily split objects using a guide
Drag down a guide
Position it
Turn the guide into a line via Release Guide
Keep the object selected
Object → Path → Divide Objects Below
Creates two new objects
Easily cut via any guide anywhere
Guides are more than aligning
Cutting
Maneuvering
Angling
Right click just about anything to find out what you can do with it
Sometimes stuff in lecture isn’t there in current AI
Had been watching every video twice just be sure. Switched to once otherwise this will take forever
Mastering AI is about making navigation muscle memory
Access tools via their single-key shortcuts
Option modifies the tool actions in an expected way
Double-clicking using the cursor will reset to the default state
of the document
Additionally learn the shortcuts for menu-bar items
Zoom in and out Control plus and minus
Navigator panel rocks!
Helpful for navigating a keyboard template!
Box color is configurable
Art-boards are introduced in context of the panel
Getting where you want to go quickly and automatically is a big deal
Files are opened in tabs that display information on
Name
View
Color-space
Mode
Hover over a tap and a tool-tip will show you all information if the tab is squashed
Arrange documents button in top position lets you display multiple documents
When you Align New Object to Pixel Grid
all objects align to an invisible grid that helps prevent visual pixelation of an image on a monitor
Command-R shows the rulers in your workspace
Create documents with their intended destination
When your destination is a printing-press if you want graphics printed up to the edge of the final size of the paper you need to consider that printing presses can’t press up to the edge so you print to a larger sheet of paper that is cut down to the desired size. The bleed is the addition to the page size that will be cut down from.
Control reduces implementation speed and increases code
Begin with the end in mind
Will cover twelve features in the context of control
Control is efficiency